Blendendes Licht
WaffeFähigkeit
Verliehen durch:Räuchergefäß von Wollhalla
Erzeugt eine Lichtkugel im Zielbereich, die alle Gegner im Bereich um verlangsamt. Die Kugel explodiert nach 3 s, fügt allen Gegnern im Bereich 180% Intellect + 180% Faith + 225% Intellect + 225% Faith (Light) Schaden zu und belegt sie mit einem Luon-Mal.
abklingzeit20s
dauer0.35s
schritte4
Skalierung
180% Intellect + 180% Faith + 225% Intellect + 225% Faith· Light
Referenzen
Verliehen durch
Rohdaten
- type
- WeaponSkill
- nature
- Ability
- Abklingzeit
- 20s
- duration
- 0.35s
- steps
- 4
- id
- Staff_Censer_Skill2
raw data
{
"id": "Staff_Censer_Skill2",
"gfx": {
"x": 2,
"y": 2,
"file": "UI/icons/atlas_weapon_Staff_96PX.png",
"size": 96
},
"anim": {},
"type": 7,
"vars": {
"dur1": 3,
"time": 10,
"var1": 2,
"damage": 0.25
},
"flags": 0,
"props": {},
"steps": [
{
"on": 0,
"type": 25,
"props": {},
"range": 30,
"visuals": {
"fxs": [
{
"set": "Telegraph_Circle_Preview",
"flags": 16,
"props": {}
}
],
"target": 0
}
},
{
"on": 0,
"type": 11,
"props": {},
"visuals": {
"playAnims": [
{
"anim": {
"ref": "Conjure",
"blend": 0.1,
"startFrame": 0
}
}
]
}
},
{
"on": 0,
"type": 4,
"delay": 0.2,
"props": {
"area": {
"telegraph": 0,
"rangeScale": {
"targetRange": 5
},
"detectPresence": true
},
"loop": {
"tick": 0.2
},
"position": {
"origin": 4
}
},
"range": 5,
"visuals": {
"fxs": [
{
"set": "Orb_Light",
"flags": 16,
"props": {
"offset": {
"x": 0,
"y": 0,
"z": 1.5,
"height": 0
}
},
"scale": 0
},
{
"set": "Light_Ally_AOE_Ground_Lasting",
"props": {}
},
{
"set": "Light_Cast_Fast",
"flags": 8,
"props": {
"offset": {
"x": 0,
"y": 0,
"z": 1.5,
"height": 0
}
},
"scale": 3,
"space": 1
}
],
"telegraphFx": "Telegraph_Circle_Light"
},
"duration": 3
},
{
"id": "Explosion",
"on": 13,
"type": 4,
"props": {
"position": {
"origin": 4
}
},
"range": 5,
"effects": [
{
"flags": 0,
"effect": 0,
"status": "Staff_Censer_Mark",
"scaling": [
{
"atb": "Intellect",
"conds": {
"maxRank": 1
},
"ratio": 1.8
},
{
"atb": "Faith",
"conds": {
"maxRank": 1
},
"ratio": 1.8
},
{
"atb": "Intellect",
"conds": {
"minRank": 2
},
"ratio": 2.25
},
{
"atb": "Faith",
"conds": {
"minRank": 2
},
"ratio": 2.25
}
],
"affinity": "Light"
}
],
"visuals": {
"fxs": [
{
"set": "Light_Explosion",
"flags": 16,
"props": {
"offset": {
"x": 0,
"y": 0,
"z": 1.5,
"height": 0
}
}
}
]
}
}
],
"texts": {
"desc": "Spawns an light orb in the targeted area, creating an area slowing enemies by ::ref_val%::. The orb explodes after ::dur1::, dealing ::dmg:: to all enemies in the area and applying a [Staff_Censer_Mark].",
"name": "Blinding Light",
"refs": {
"ref": "Staff_Censer_Skill2_Slow"
},
"rankDescs": [
{
"desc": "Slow effect is increased to ::ref_val%:: and damage by ::damage%::.",
"flags": 1
},
{
"desc": "If ::var1:: or more enemies are hit, the cooldown is reduced by ::time::.",
"flags": 0
}
]
},
"nature": 2,
"script": "function onAreaElapsed(a, ctx) {\n\tplayStep(Steps.Explosion, null, a.position);\n}\n\nfunction onAreaEntered(area,unit) {\n\taddStatus(unit, Skill.Staff_Censer_Skill2_Slow);\n}\n\nfunction onAreaExited(area,unit) {\n\tremoveStatus(unit, Skill.Staff_Censer_Skill2_Slow);\n}\n\nfunction onDamage(dmg) {\n\tif (dmg.isFirstHit && dmg.stepId == Steps.Explosion) {\n\t\tif (rank >= 3 && dmg.ctx.totalHits >= vars.var1) {\n\t\t\treduceCooldown(kind, vars.time);\n\t\t}\n\t}\n}",
"status": 2,
"mastery": [],
"cooldown": 20,
"duration": 0.35
}