Luon-Mal
Status
Wird bei Aktualisierung verbraucht und verursacht 25% Intellect + 25% Faith (Light).
abklingzeit—
dauer10s
schritte2
Skalierung
25% Intellect + 25% Faith· Light
Rohdaten
- nature
- Status
- duration
- 10s
- steps
- 2
- id
- Staff_Censer_Mark
raw data
{
"id": "Staff_Censer_Mark",
"gfx": {
"x": 6,
"y": 4,
"file": "UI/icons/atlas_weapon_Staff_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"vars": {},
"flags": 0,
"props": {
"status": {
"types": [
{
"type": "Debuff"
}
],
"maxStacks": 2
}
},
"steps": [
{
"id": "Trigger",
"on": 13,
"type": 6,
"props": {},
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Intellect",
"ratio": 0.25
},
{
"atb": "Faith",
"ratio": 0.25
}
],
"affinity": "Light"
}
]
},
{
"on": 0,
"type": 11,
"props": {},
"visuals": {
"fxs": [
{
"set": "Status_Light_Luon_Mark",
"flags": 8,
"props": {
"offset": {
"x": 0,
"y": 0,
"z": 0.7,
"height": 1
}
},
"scale": 1
}
]
},
"duration": -1
}
],
"texts": {
"desc": "Consumed when refreshed, dealing ::dmg::.",
"name": "Luon Mark"
},
"nature": 4,
"script": "var justAdded = false;\nfunction onReceiveDamage(dmg) {\n\tif (!justAdded && elapsedTime > 0.1 && dmg.isFinalCombo && dmg.source == status.instigator) {\n\t\tconsume();\n\t}\n}\n\nfunction consume() {\n\tplayStep(Steps.Trigger);\n\tconsumeStatus(owner, kind);\n}\n\nfunction onUpdate(dt) {\n\tjustAdded = false;\n}\n\nfunction onReceiveStatus(s) {\n\tif (s.kind == kind) {\n\t\tjustAdded = true;\n\t\tif (s.stacks > 1) {\n\t\t\tconsume();\n\t\t}\n\t}\n}",
"status": 2,
"mastery": [],
"duration": 10
}