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Verborgene Kraft

Passiv

Im Kampf bildet sich alle 3 s 6 s lang eine dunkle Wolke. Wenn du in die Wolke eintrittst, absorbiert das Räuchergefäß die Wolke und erhöht deine Bewegungsgeschwindigkeit lang um.

abklingzeit
dauer
schritte2

Referenzen

Verliehen durch

Rohdaten

type
WeaponPassive
nature
Passive
steps
2
id
Staff_Censer_Passive
raw data
{
  "id": "Staff_Censer_Passive",
  "gfx": {
    "x": 8,
    "y": 6,
    "file": "UI/icons/atlas_weapon_Staff_96PX.png",
    "size": 48,
    "width": 2,
    "height": 2
  },
  "anim": {},
  "type": 24,
  "vars": {
    "dur1": 6,
    "time": 3
  },
  "flags": 0,
  "props": {
    "subskills": [
      {
        "skill": "Staff_Censer_Ultimate"
      }
    ]
  },
  "steps": [
    {
      "id": "Cloud",
      "on": 13,
      "type": 4,
      "props": {
        "area": {
          "hitFilter": 4
        },
        "loop": {
          "tick": 0.2
        },
        "position": {
          "random": {
            "range": 10,
            "maxZDiff": 1,
            "minRange": 3
          }
        }
      },
      "range": 2,
      "visuals": {
        "fxs": [
          {
            "set": "Chaos_AOE_Cloud_Blue",
            "flags": 16,
            "props": {}
          }
        ]
      },
      "duration": "dur1"
    },
    {
      "id": "Buff",
      "on": 13,
      "type": 6,
      "props": {},
      "effects": [
        {
          "flags": 0,
          "effect": 4,
          "status": "Staff_Censer_Passive_Buff",
          "scaling": []
        },
        {
          "flags": 0,
          "effect": 4,
          "status": "Staff_Censer_Combo_Buff",
          "scaling": []
        }
      ],
      "visuals": {
        "fxs": [
          {
            "set": "Chaos_Puff_Unit",
            "flags": 1,
            "props": {
              "offset": {
                "x": 0,
                "y": 0,
                "z": 0,
                "height": 0.7
              }
            },
            "space": 1
          }
        ]
      }
    }
  ],
  "texts": {
    "desc": "A dark cloud spawns around every ::time:: in combat, lasting ::dur1::. When you go into the cloud, the censer absorbs the cloud, increasing your movement speed by ::ref2_val%:: for ::ref2_dur::.\nOnce you have absorbed ::ref1_stacks:: clouds, you can release a hidden power.",
    "name": "Hidden Power",
    "refs": {
      "ref": "Staff_Censer_Passive_Buff",
      "ref2": "Staff_Censer_Combo_Buff"
    },
    "rankDescs": [
      {
        "desc": "Ignores [MagicArmor].",
        "flags": 0
      },
      {
        "desc": "Consuming [Staff_Censer_Mark] also spawn a cloud.",
        "flags": 0
      }
    ]
  },
  "nature": 5,
  "script": "var timer = 0.;\nfunction onRegUpdate(dt) {\n\tif (owner.isInCombat) {\n\t\ttimer += dt;\n\t\tif (timer > vars.time) {\n\t\t\ttimer = 0;\n\t\t\tplayStep(Steps.Cloud);\n\t\t}\n\t} else {\n\t\ttimer = 0;\n\t}\n}\n\nfunction onStatusConsumed(s,stacks) {\n\tif (rank >= 3) {\n\t\tif (s.kind == Skill.Staff_Censer_Mark) {\n\t\t\tplayStep(Steps.Cloud);\n\t\t}\n\t}\n}\n\nfunction onInflictDamageEval(hit) {\n\tif (rank >= 2 && hit.skillId == Skill.Staff_Censer_Ultimate) {\n\t\thit.magicArmorIgnore = 1;\n\t}\n}\n\nfunction onHit(hit) {\n\tif (hit.area != null && hit.stepId == Steps.Cloud && !hasStatus(hit.target, Skill.Staff_Censer_Ultimate_Proc)) {\n\t\thit.area.remove();\n\t\tplayStep(Steps.Buff, owner);\n\t}\n}",
  "status": 2,
  "mastery": []
}