Staff_Censer_Passive_Buff
Status
abklingzeit—
dauer—
schritte—
Rohdaten
- nature
- Status
- id
- Staff_Censer_Passive_Buff
raw data
{
"id": "Staff_Censer_Passive_Buff",
"gfx": {
"x": 8,
"y": 4,
"file": "UI/icons/atlas_weapon_Staff_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"vars": {},
"flags": 0,
"props": {
"status": {
"types": [
{
"type": "Buff"
}
],
"maxStacks": 10
}
},
"steps": [],
"texts": {},
"nature": 4,
"script": "function onUpdate(dt) {\n\tif (hasStatusMaxStacked(owner, kind)) {\n\t\taddStatus(owner, Skill.Staff_Censer_Ultimate_Proc);\n\t\tstop();\n\t}\n}",
"status": 2,
"mastery": [],
"duration": -1
}