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Rei Noitenho Maat Demon

DemonsLv 25

ChefeDemon

Há um século, o próprio Deus Noitenho Abadão elevou Maat Demon ao posto de Rei Noitenho. Com o retorno dos humanos à Siagarta, ele agora lidera a grande cruzada dos Noitenhos. O plano dele é simples: mandar a humanidade de volta para o Antelimbo ou direto para a cova.

Drops do chefe

Drops da facção

type
Demons
faction
Demon
level
Lv 25
id
DemonSuperElite
raw data
{
  "id": "DemonSuperElite",
  "gfx": {
    "x": 0,
    "y": 0,
    "file": "UI/Portraits/Units/DemonSuperElite-R(GA_SuperEliteDemon).png",
    "size": 256
  },
  "lvl": 25,
  "type": "Demon_Rift",
  "vars": {},
  "flags": 16,
  "parts": {},
  "props": {
    "phases": {
      "list": [
        {
          "props": {}
        },
        {
          "props": {},
          "entrySequence": "ChaosStorm",
          "healthThreshold": 0.6
        },
        {
          "props": {}
        }
      ]
    },
    "lootTable": "Maat",
    "bossLootTable": "Maat_LT2"
  },
  "stats": [
    {
      "flags": 0,
      "attribute": "Vitality",
      "multiplier": 26,
      "levelScaling": []
    },
    {
      "flags": 0,
      "attribute": "Armor",
      "specScaling": {
        "armorReduction": 0.4
      },
      "levelScaling": []
    },
    {
      "flags": 0,
      "attribute": "MagicArmor",
      "specScaling": {
        "magicReduction": 0.4
      },
      "levelScaling": []
    },
    {
      "flags": 0,
      "value": 6,
      "attribute": "SpecialEnergyRegen",
      "levelScaling": []
    }
  ],
  "texts": {
    "desc": "Maat Demon was elevated to the rank of Nightking a century ago by the Nightgod Abaddonk himself. With the return of humans to Siagarta, he now leads the Nightlings’ great crusade, determined to send the humans back to Antelimbo, or six feet under, once and for all.",
    "name": "Nightking Maat Demon"
  },
  "models": [
    {
      "ref": "DemonSuperElite",
      "scale": 5,
      "weapon": "Character/Weapon/GreatAxe/Demon/GA_SuperEliteDemon.prefab",
      "template": 0,
      "baseScale": 5
    }
  ],
  "script": "function onEnterSequence(seq) {\n\tif( seq == Sequences.ChaosStorm ) {\n\t\tstopAreas(unit, Skill.SuperEliteDemon_Bomb);\n\t\tstopAreas(unit, Skill.SuperEliteDemon_Slam);\n\t\tmoveToPosition(foe.getOrigin(), true);\n\t}\n}\n\nfunction onReachMoveTarget() {\n\tif( currentSequence == Sequences.ChaosStorm )\n\t\tforceCast(Skill.SuperEliteDemon_Storm);\n}\n\nfunction onSkillEnd(skill, cancel) {\n\tswitch(currentSequence) {\n\t\tcase Sequences.ChaosStorm:\n\t\t\tif(isSkill(skill, Skill.SuperEliteDemon_Storm))\n\t\t\t\tleaveSequence();\n\t\tdefault:\n\t}\n}\n\nfunction onEnterCombat() {\n\tforceCast(Skill.SuperEliteDemon_FireWall);\n\taddAtb(unit, Attribute.SpecialEnergy, 100);\n}",
  "skills": [
    {
      "flags": 0,
      "props": {},
      "skill": "SuperEliteDemon_Auto",
      "phaseBlacklist": []
    },
    {
      "flags": 0,
      "props": {},
      "skill": "SuperEliteDemon_Slam",
      "phaseBlacklist": []
    },
    {
      "flags": 0,
      "props": {},
      "skill": "SuperEliteDemon_Leap",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "SuperEliteDemon_Storm",
      "phaseBlacklist": []
    },
    {
      "flags": 0,
      "props": {},
      "skill": "SuperEliteDemon_Bomb",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "SuperEliteDemon_FireWall",
      "phaseBlacklist": []
    }
  ],
  "faction": "Demon",
  "inherit": [
    {
      "ref": "D_Base"
    }
  ],
  "sequences": [
    {
      "id": "ChaosStorm",
      "animOverrides": []
    }
  ],
  "moveSetBase": "ManFish",
  "talentTrees": []
}