Rei Noitenho Maat Demon
DemonsLv 25
ChefeDemon
Há um século, o próprio Deus Noitenho Abadão elevou Maat Demon ao posto de Rei Noitenho. Com o retorno dos humanos à Siagarta, ele agora lidera a grande cruzada dos Noitenhos. O plano dele é simples: mandar a humanidade de volta para o Antelimbo ou direto para a cova.
Drops do chefe
Drops da facção
Almas DemoníacasLv 1–2550.0%
Asa VeladaLv 1–2520.0%
Olho DiabólicoLv 1–2510.0%
Chifre DemoníacoLv 1–250.35%
Fatia GrandeLv 1–250.35%
Cão Noturno Irritadiço0.10%
Partícula de NuonLv 1–250.08%
Pedra de Alma de Baphometal0.05%
Pedra de Alma de Luciferrari0.05%
Pedra de Alma de Belzebalanço0.05%
Pedra de Alma de Lilítio0.05%
Pedra de Alma de Asmodemouco0.05%
Pedra de Alma de Mortalkombaal0.05%
- type
- Demons
- faction
- Demon
- level
- Lv 25
- id
- DemonSuperElite
raw data
{
"id": "DemonSuperElite",
"gfx": {
"x": 0,
"y": 0,
"file": "UI/Portraits/Units/DemonSuperElite-R(GA_SuperEliteDemon).png",
"size": 256
},
"lvl": 25,
"type": "Demon_Rift",
"vars": {},
"flags": 16,
"parts": {},
"props": {
"phases": {
"list": [
{
"props": {}
},
{
"props": {},
"entrySequence": "ChaosStorm",
"healthThreshold": 0.6
},
{
"props": {}
}
]
},
"lootTable": "Maat",
"bossLootTable": "Maat_LT2"
},
"stats": [
{
"flags": 0,
"attribute": "Vitality",
"multiplier": 26,
"levelScaling": []
},
{
"flags": 0,
"attribute": "Armor",
"specScaling": {
"armorReduction": 0.4
},
"levelScaling": []
},
{
"flags": 0,
"attribute": "MagicArmor",
"specScaling": {
"magicReduction": 0.4
},
"levelScaling": []
},
{
"flags": 0,
"value": 6,
"attribute": "SpecialEnergyRegen",
"levelScaling": []
}
],
"texts": {
"desc": "Maat Demon was elevated to the rank of Nightking a century ago by the Nightgod Abaddonk himself. With the return of humans to Siagarta, he now leads the Nightlings’ great crusade, determined to send the humans back to Antelimbo, or six feet under, once and for all.",
"name": "Nightking Maat Demon"
},
"models": [
{
"ref": "DemonSuperElite",
"scale": 5,
"weapon": "Character/Weapon/GreatAxe/Demon/GA_SuperEliteDemon.prefab",
"template": 0,
"baseScale": 5
}
],
"script": "function onEnterSequence(seq) {\n\tif( seq == Sequences.ChaosStorm ) {\n\t\tstopAreas(unit, Skill.SuperEliteDemon_Bomb);\n\t\tstopAreas(unit, Skill.SuperEliteDemon_Slam);\n\t\tmoveToPosition(foe.getOrigin(), true);\n\t}\n}\n\nfunction onReachMoveTarget() {\n\tif( currentSequence == Sequences.ChaosStorm )\n\t\tforceCast(Skill.SuperEliteDemon_Storm);\n}\n\nfunction onSkillEnd(skill, cancel) {\n\tswitch(currentSequence) {\n\t\tcase Sequences.ChaosStorm:\n\t\t\tif(isSkill(skill, Skill.SuperEliteDemon_Storm))\n\t\t\t\tleaveSequence();\n\t\tdefault:\n\t}\n}\n\nfunction onEnterCombat() {\n\tforceCast(Skill.SuperEliteDemon_FireWall);\n\taddAtb(unit, Attribute.SpecialEnergy, 100);\n}",
"skills": [
{
"flags": 0,
"props": {},
"skill": "SuperEliteDemon_Auto",
"phaseBlacklist": []
},
{
"flags": 0,
"props": {},
"skill": "SuperEliteDemon_Slam",
"phaseBlacklist": []
},
{
"flags": 0,
"props": {},
"skill": "SuperEliteDemon_Leap",
"phaseBlacklist": []
},
{
"flags": 1,
"props": {},
"skill": "SuperEliteDemon_Storm",
"phaseBlacklist": []
},
{
"flags": 0,
"props": {},
"skill": "SuperEliteDemon_Bomb",
"phaseBlacklist": []
},
{
"flags": 1,
"props": {},
"skill": "SuperEliteDemon_FireWall",
"phaseBlacklist": []
}
],
"faction": "Demon",
"inherit": [
{
"ref": "D_Base"
}
],
"sequences": [
{
"id": "ChaosStorm",
"animOverrides": []
}
],
"moveSetBase": "ManFish",
"talentTrees": []
}