Miasmas Regenerativos
Passiva
Recupera 5% da Maximum Health ao eliminar um inimigo afetado por.
reativação—
duração—
passos1
Escala
35% Dexterity· Magic
Referências
Dados brutos
- type
- Talent
- nature
- Passive
- steps
- 1
- id
- Rogue_Talent_RegeneratingMiasmas
raw data
{
"id": "Rogue_Talent_RegeneratingMiasmas",
"gfx": {
"x": 0,
"y": 4,
"file": "UI/icons/Rogue_talent.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"type": 21,
"vars": {
"var1": 0.05
},
"flags": 0,
"props": {
"talent": {
"maxPoints": 2
},
"rankOverride": [
{
"vars": {
"var1": 0.1
},
"minRank": 2
}
]
},
"steps": [
{
"id": "Heal",
"on": 13,
"type": 12,
"props": {},
"effects": [
{
"flags": 0,
"dynVal": 1,
"effect": 1,
"scaling": []
}
]
}
],
"texts": {
"desc": "Heals you for ::var1%:: of your [MaxHealth] when you kill an enemy affected by ::ref1_name::.",
"name": "Regenerating Miasmas",
"refs": {
"ref": "Rogue_Talent_LethalPoison_Status"
}
},
"nature": 5,
"script": "function onKill(ctx) {\n\tvar stacks = ctx.target.getStatusCount(Skill.Rogue_Talent_LethalPoison_Status);\n\tif (stacks > 0) {\n\t\tsetDynVal(1, vars.var1 * owner.health);\n\t\tplayStep(Steps.Heal, owner);\n\t}\n}",
"status": 2,
"mastery": []
}