CrimPeasant Skill — Skill
Habilidade
reativação10s
duração2s
passos5
Escala
200% FoePower· Physical
Dados brutos
- type
- Skill
- nature
- Ability
- Recarga
- 10s
- duration
- 2s
- steps
- 5
- id
- CrimPeasant_Skill
raw data
{
"id": "CrimPeasant_Skill",
"anim": {
"file": "Anim/Human/OneHanded/Skill/Anim_Human_OneHanded_JumpSmash.fbx"
},
"type": 11,
"vars": {
"var1": 0.25
},
"flags": 0,
"props": {
"hit": {
"shake": 6,
"freeze": 2,
"camShake": 6
},
"threatRatio": 6
},
"steps": [
{
"on": 0,
"type": 9,
"props": {},
"range": 6,
"duration": 0.2
},
{
"on": 0,
"type": 8,
"delay": 0,
"props": {
"move": {
"direction": [
0
]
}
},
"range": 3,
"duration": 0.4
},
{
"on": 0,
"type": 11,
"delay": 0.63,
"props": {},
"visuals": {
"playAnims": [
{
"anim": {
"file": "Anim/Human/OneHanded/Skill/Anim_Human_OneHanded_JumpSmash.fbx",
"blend": 0.01,
"startFrame": 20
}
}
]
}
},
{
"on": 0,
"type": 4,
"delay": 0.65,
"props": {
"position": {
"directionalOffset": {
"x": 2
}
}
},
"range": 4,
"effects": [
{
"flags": 0,
"effect": 0,
"baseVal": 0,
"scaling": [
{
"atb": "FoePower",
"ratio": 2
}
],
"affinity": "Physical"
}
],
"visuals": {
"fxs": [
{
"set": "Physical_AOE_Unit",
"flags": 16,
"props": {},
"space": 1
}
],
"hitFx": "PH_Hit_Skill"
}
},
{
"on": 0,
"type": 4,
"delay": 0.65,
"props": {
"loop": {
"tick": 1
},
"position": {
"directionalOffset": {
"x": 2
}
}
},
"range": 4,
"effects": [
{
"flags": 0,
"effect": 0,
"baseVal": 0,
"scaling": [
{
"atb": "FoePower",
"ratio": 0.4
}
],
"affinity": "Light"
}
],
"visuals": {
"fxs": [
{
"set": "FireLight_Aoe_Ground_Lasting",
"flags": 16,
"props": {},
"space": 1
}
],
"hitFx": "PH_Hit_Skill"
},
"duration": 10
}
],
"texts": {},
"nature": 2,
"status": 2,
"aiProps": {
"pickPrio": 10,
"castMaxRange": 1.5
},
"mastery": [],
"cooldown": 10,
"duration": 2
}