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Rey de la Noche Maat Demon

DemonsLv 25

JefeDemon

Maat Demon fue ascendido al rango de Rey de la Noche hace un siglo por el mismísimo Dios de la Noche Abaddonk. Con el regreso de los humanos a Siagarta, ahora lidera la gran cruzada de los Nocturnos, decidido a devolver a los humanos a Antelimbo o a dejarlos bajo tierra de una vez por todas.

Drops del jefe

Drops de facción

type
Demons
faction
Demon
level
Lv 25
id
DemonSuperElite
raw data
{
  "id": "DemonSuperElite",
  "gfx": {
    "x": 0,
    "y": 0,
    "file": "UI/Portraits/Units/DemonSuperElite-R(GA_SuperEliteDemon).png",
    "size": 256
  },
  "lvl": 25,
  "type": "Demon_Rift",
  "vars": {},
  "flags": 16,
  "parts": {},
  "props": {
    "phases": {
      "list": [
        {
          "props": {}
        },
        {
          "props": {},
          "entrySequence": "ChaosStorm",
          "healthThreshold": 0.6
        },
        {
          "props": {}
        }
      ]
    },
    "lootTable": "Maat",
    "bossLootTable": "Maat_LT2"
  },
  "stats": [
    {
      "flags": 0,
      "attribute": "Vitality",
      "multiplier": 26,
      "levelScaling": []
    },
    {
      "flags": 0,
      "attribute": "Armor",
      "specScaling": {
        "armorReduction": 0.4
      },
      "levelScaling": []
    },
    {
      "flags": 0,
      "attribute": "MagicArmor",
      "specScaling": {
        "magicReduction": 0.4
      },
      "levelScaling": []
    },
    {
      "flags": 0,
      "value": 6,
      "attribute": "SpecialEnergyRegen",
      "levelScaling": []
    }
  ],
  "texts": {
    "desc": "Maat Demon was elevated to the rank of Nightking a century ago by the Nightgod Abaddonk himself. With the return of humans to Siagarta, he now leads the Nightlings’ great crusade, determined to send the humans back to Antelimbo, or six feet under, once and for all.",
    "name": "Nightking Maat Demon"
  },
  "models": [
    {
      "ref": "DemonSuperElite",
      "scale": 5,
      "weapon": "Character/Weapon/GreatAxe/Demon/GA_SuperEliteDemon.prefab",
      "template": 0,
      "baseScale": 5
    }
  ],
  "script": "function onEnterSequence(seq) {\n\tif( seq == Sequences.ChaosStorm ) {\n\t\tstopAreas(unit, Skill.SuperEliteDemon_Bomb);\n\t\tstopAreas(unit, Skill.SuperEliteDemon_Slam);\n\t\tmoveToPosition(foe.getOrigin(), true);\n\t}\n}\n\nfunction onReachMoveTarget() {\n\tif( currentSequence == Sequences.ChaosStorm )\n\t\tforceCast(Skill.SuperEliteDemon_Storm);\n}\n\nfunction onSkillEnd(skill, cancel) {\n\tswitch(currentSequence) {\n\t\tcase Sequences.ChaosStorm:\n\t\t\tif(isSkill(skill, Skill.SuperEliteDemon_Storm))\n\t\t\t\tleaveSequence();\n\t\tdefault:\n\t}\n}\n\nfunction onEnterCombat() {\n\tforceCast(Skill.SuperEliteDemon_FireWall);\n\taddAtb(unit, Attribute.SpecialEnergy, 100);\n}",
  "skills": [
    {
      "flags": 0,
      "props": {},
      "skill": "SuperEliteDemon_Auto",
      "phaseBlacklist": []
    },
    {
      "flags": 0,
      "props": {},
      "skill": "SuperEliteDemon_Slam",
      "phaseBlacklist": []
    },
    {
      "flags": 0,
      "props": {},
      "skill": "SuperEliteDemon_Leap",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "SuperEliteDemon_Storm",
      "phaseBlacklist": []
    },
    {
      "flags": 0,
      "props": {},
      "skill": "SuperEliteDemon_Bomb",
      "phaseBlacklist": []
    },
    {
      "flags": 1,
      "props": {},
      "skill": "SuperEliteDemon_FireWall",
      "phaseBlacklist": []
    }
  ],
  "faction": "Demon",
  "inherit": [
    {
      "ref": "D_Base"
    }
  ],
  "sequences": [
    {
      "id": "ChaosStorm",
      "animOverrides": []
    }
  ],
  "moveSetBase": "ManFish",
  "talentTrees": []
}