Nachtkönig Maat Dämon
DemonsLv 25
BossDemon
Maat Dämon wurde vor einem Jahrhundert zum Nachtkönig ernannt – von Nachtgott Abaddonk höchstpersönlich. Seit die Menschen nach Siagarta zurückgekehrt sind, führt er den großen Kreuzzug der Nachtlinge an – fest entschlossen, die Menschen wieder nach Antelimbo zu verbannen … oder sie ein für alle Mal auszulöschen.
Boss-Drops
Fraktions-Drops
Dämonische SeelenLv 1–2550.0%
SchleierflügelLv 1–2520.0%
Teuflisches AugeLv 1–2510.0%
Dämonisches HornLv 1–250.35%
SchweifstückLv 1–250.35%
Reizbarer Nachthund0.10%
Nuon-PartikelLv 1–250.08%
Baphometal-Seelenstein0.05%
Luziferrari-Seelenstein0.05%
Belzeboy-Seelenstein0.05%
Lilithium-Seelenstein0.05%
Asmodeaf-Seelenstein0.05%
Mortalkombaal-Seelenstein0.05%
- type
- Demons
- faction
- Demon
- level
- Lv 25
- id
- DemonSuperElite
raw data
{
"id": "DemonSuperElite",
"gfx": {
"x": 0,
"y": 0,
"file": "UI/Portraits/Units/DemonSuperElite-R(GA_SuperEliteDemon).png",
"size": 256
},
"lvl": 25,
"type": "Demon_Rift",
"vars": {},
"flags": 16,
"parts": {},
"props": {
"phases": {
"list": [
{
"props": {}
},
{
"props": {},
"entrySequence": "ChaosStorm",
"healthThreshold": 0.6
},
{
"props": {}
}
]
},
"lootTable": "Maat",
"bossLootTable": "Maat_LT2"
},
"stats": [
{
"flags": 0,
"attribute": "Vitality",
"multiplier": 26,
"levelScaling": []
},
{
"flags": 0,
"attribute": "Armor",
"specScaling": {
"armorReduction": 0.4
},
"levelScaling": []
},
{
"flags": 0,
"attribute": "MagicArmor",
"specScaling": {
"magicReduction": 0.4
},
"levelScaling": []
},
{
"flags": 0,
"value": 6,
"attribute": "SpecialEnergyRegen",
"levelScaling": []
}
],
"texts": {
"desc": "Maat Demon was elevated to the rank of Nightking a century ago by the Nightgod Abaddonk himself. With the return of humans to Siagarta, he now leads the Nightlings’ great crusade, determined to send the humans back to Antelimbo, or six feet under, once and for all.",
"name": "Nightking Maat Demon"
},
"models": [
{
"ref": "DemonSuperElite",
"scale": 5,
"weapon": "Character/Weapon/GreatAxe/Demon/GA_SuperEliteDemon.prefab",
"template": 0,
"baseScale": 5
}
],
"script": "function onEnterSequence(seq) {\n\tif( seq == Sequences.ChaosStorm ) {\n\t\tstopAreas(unit, Skill.SuperEliteDemon_Bomb);\n\t\tstopAreas(unit, Skill.SuperEliteDemon_Slam);\n\t\tmoveToPosition(foe.getOrigin(), true);\n\t}\n}\n\nfunction onReachMoveTarget() {\n\tif( currentSequence == Sequences.ChaosStorm )\n\t\tforceCast(Skill.SuperEliteDemon_Storm);\n}\n\nfunction onSkillEnd(skill, cancel) {\n\tswitch(currentSequence) {\n\t\tcase Sequences.ChaosStorm:\n\t\t\tif(isSkill(skill, Skill.SuperEliteDemon_Storm))\n\t\t\t\tleaveSequence();\n\t\tdefault:\n\t}\n}\n\nfunction onEnterCombat() {\n\tforceCast(Skill.SuperEliteDemon_FireWall);\n\taddAtb(unit, Attribute.SpecialEnergy, 100);\n}",
"skills": [
{
"flags": 0,
"props": {},
"skill": "SuperEliteDemon_Auto",
"phaseBlacklist": []
},
{
"flags": 0,
"props": {},
"skill": "SuperEliteDemon_Slam",
"phaseBlacklist": []
},
{
"flags": 0,
"props": {},
"skill": "SuperEliteDemon_Leap",
"phaseBlacklist": []
},
{
"flags": 1,
"props": {},
"skill": "SuperEliteDemon_Storm",
"phaseBlacklist": []
},
{
"flags": 0,
"props": {},
"skill": "SuperEliteDemon_Bomb",
"phaseBlacklist": []
},
{
"flags": 1,
"props": {},
"skill": "SuperEliteDemon_FireWall",
"phaseBlacklist": []
}
],
"faction": "Demon",
"inherit": [
{
"ref": "D_Base"
}
],
"sequences": [
{
"id": "ChaosStorm",
"animOverrides": []
}
],
"moveSetBase": "ManFish",
"talentTrees": []
}