Beschwörung: Hasswichte
WaffeZauber
Verliehen durch:Silhouette von Almaz
Beschwört 2 Staff_SummonDemon_Imp, der alle 1.5 s 20% Intellect (Chaos) verursacht und 12 s dableibt.
abklingzeit20s
dauer0.3s
schritte2
Skalierung
20% Intellect· Chaos
Referenzen
Verliehen durch
Rohdaten
- type
- WeaponSkill
- nature
- Spell
- Abklingzeit
- 20s
- duration
- 0.3s
- steps
- 2
- id
- Staff_SummonDemon_Skill2
raw data
{
"id": "Staff_SummonDemon_Skill2",
"gfx": {
"x": 16,
"y": 0,
"file": "UI/icons/atlas_weapon_Staff_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {
"ref": "Conjure"
},
"type": 7,
"vars": {
"dur1": 12,
"var1": 2,
"var2": 0.15,
"chance": 0.2
},
"flags": 0,
"props": {},
"steps": [
{
"on": 0,
"type": 3,
"props": {},
"duration": 0.2
},
{
"on": 7,
"type": 23,
"delay": 0,
"props": {
"summon": {
"unit": "Summon_Imp",
"count": 2,
"limit": 10
}
},
"visuals": {
"fxs": [
{
"set": "Chaos_Cast_Summon",
"flags": 8,
"props": {},
"scale": 1,
"space": 0,
"attachName": "B_Chest"
}
]
},
"duration": 12
}
],
"texts": {
"desc": "Summon ::var1:: [Staff_SummonDemon_Imp] dealing ::ref_dmg:: every ::ref_duration::. Lasts ::dur1::.",
"name": "Summon: Vile Imps",
"refs": {
"ref": "Summon_Imp_Auto",
"ref2": "Staff_SummonDemon_Skill1_Status"
},
"rankDescs": [
{
"desc": "Your [Staff_SummonDemon_Imp] have an additional ::chance:: chance to critically strike.",
"flags": 0
},
{
"desc": "When a [Staff_SummonDemon_Imp] disappears, you have a ::chance:: chance to gain a stack of ::ref2_name::.",
"flags": 0
}
]
},
"nature": 3,
"script": "function onInflictDamageEval(hit) {\n\tif (hit.sourceUnit != null && hit.sourceUnit.kind == Unit.Summon_Imp) {\n\t\thit.critChance += vars.var2;\n\t}\n}\n\nfunction onSummonElapsed(unit) {\n\tif (checkProba(vars.chance)) {\n\t\taddStatus(owner, Skill.Staff_SummonDemon_Skill1_Status);\n\t}\n}",
"status": 2,
"mastery": [],
"cooldown": 20,
"duration": 0.3
}