Skalierung
60% Faith· Light
Referenzen
Rohdaten
- type
- Talent
- nature
- Passive
- id
- Priest_Talent_LuminousBastion
raw data
{
"id": "Priest_Talent_LuminousBastion",
"gfx": {
"x": 14,
"y": 0,
"file": "UI/icons/Priest_talent.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"type": 21,
"vars": {},
"flags": 0,
"props": {
"talent": {
"maxPoints": 1
}
},
"steps": [],
"texts": {
"desc": "Blocking grants you ::ref_name::.",
"name": "Luminous Bastion",
"refs": {
"ref": "Priest_Talent_Sunlight_Status"
}
},
"nature": 5,
"script": "function onGameBeat(k, hit) {\n\tif (k == GameBeat.AttackBlock) {\n\t\tplayGlobalStep(StepGlobal.SunlightBuff, owner);\n\t}\n}",
"status": 2,
"mastery": []
}