Golem DeathDoorExplosion — Passive
Passiv
abklingzeit—
dauer—
schritte1
Rohdaten
- type
- Passive
- nature
- Passive
- steps
- 1
- id
- Golem_DeathDoorExplosion
raw data
{
"id": "Golem_DeathDoorExplosion",
"anim": {},
"type": 14,
"vars": {},
"flags": 32768,
"props": {},
"steps": [
{
"id": "DeathDoor",
"on": 11,
"type": 16,
"props": {
"targetSkill": "Golem_Explosion"
}
}
],
"texts": {},
"nature": 5,
"mastery": []
}