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Crimson Scepter Skill — Skill

Angriff
abklingzeit15s
dauer5s
schritte6

Rohdaten

type
Skill
nature
Attack
Abklingzeit
15s
duration
5s
steps
6
id
Crimson_Scepter_Skill
raw data
{
  "id": "Crimson_Scepter_Skill",
  "anim": {
    "ref": "CastStart"
  },
  "type": 11,
  "vars": {},
  "flags": 0,
  "props": {},
  "steps": [
    {
      "on": 0,
      "type": 3,
      "props": {},
      "duration": 3
    },
    {
      "on": 0,
      "type": 11,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Status_Light_Sunlight_Mark",
            "props": {
              "offset": {
                "x": 0,
                "y": 0,
                "z": 3.5,
                "height": 0
              }
            },
            "space": 0
          }
        ]
      },
      "duration": 3
    },
    {
      "on": 0,
      "type": 11,
      "delay": 0.96,
      "props": {},
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Cast",
              "loop": true,
              "blend": 0.2
            }
          }
        ]
      }
    },
    {
      "on": 7,
      "type": 11,
      "props": {},
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "CastProjectile"
            }
          }
        ]
      }
    },
    {
      "on": 7,
      "type": 11,
      "props": {},
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "CastProjectile",
              "blend": 0.01,
              "startFrame": 4
            }
          }
        ]
      }
    },
    {
      "on": 0,
      "type": 5,
      "delay": 3,
      "props": {
        "targetSkill": "Crimson_Scepter_Donut"
      }
    }
  ],
  "texts": {},
  "nature": 0,
  "script": "",
  "status": 2,
  "aiProps": {
    "pickPrio": 10,
    "castMaxRange": 12
  },
  "mastery": [],
  "cooldown": 15,
  "duration": 5
}