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Crimson GA Skill — WeaponSkill

WaffeFähigkeit
abklingzeit12s
dauer2.5s
schritte6
Skalierung
125% FoePower· Light

Rohdaten

type
WeaponSkill
nature
Ability
Abklingzeit
12s
duration
2.5s
steps
6
id
Crimson_GA_Skill
raw data
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  "id": "Crimson_GA_Skill",
  "anim": {},
  "type": 7,
  "vars": {},
  "flags": 16,
  "props": {
    "aimCheckGround": true
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  "steps": [
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      "on": 0,
      "type": 21,
      "delay": 0.46,
      "props": {
        "jump": {
          "height": 4,
          "ignoreCollisions": true
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        "move": {
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        "position": {
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      "duration": 1
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    {
      "on": 0,
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      "props": {},
      "visuals": {
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          {
            "anim": {
              "file": "Anim/Human/TwoHanded/Skill/Anim_Human_TwoHanded_JumpSmash.fbx"
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    {
      "on": 0,
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      "delay": 1.53,
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      "visuals": {
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    },
    {
      "on": 0,
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      "delay": 0.9,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Physical_Effect_Activate_Weapon",
            "props": {},
            "scale": 0.8,
            "space": 0
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        ],
        "set": "Physical_Effect_Activate_Weapon",
        "props": {},
        "space": 0
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    },
    {
      "id": "Area",
      "on": 12,
      "cond": {
        "step": "Jump"
      },
      "type": 4,
      "props": {
        "area": {
          "telegraph": 0
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        "position": {
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      },
      "range": 5,
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "baseVal": 0,
          "scaling": [
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              "atb": "FoePower",
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          ],
          "affinity": "Light",
          "sideEffects": {
            "knockBack": {
              "type": 1,
              "pushForce": 20,
              "knockUpForce": 10
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    },
    {
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      },
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      "visuals": {
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            "props": {},
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      "duration": 0.4
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  ],
  "texts": {},
  "nature": 2,
  "status": 2,
  "aiProps": {
    "pickPrio": 10
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  "mastery": [],
  "cooldown": 12,
  "duration": 2.5
}